--- ./lights/src/Makefile.orig	Tue Oct 11 19:55:43 2005
+++ ./lights/src/Makefile	Sun Dec 24 15:09:48 2006
@@ -1,27 +1,19 @@
 
-BUILD_DEBUG_DIR=debugi386
-BUILD_RELEASE_DIR=releasei386
+BUILD_DEBUG_DIR=debug
+BUILD_RELEASE_DIR=release
 
 # this nice line comes from the linux kernel makefile
 ARCH := $(shell uname -m | sed -e s/i.86/i386/ -e s/sun4u/sparc/ -e s/sparc64/sparc/ -e s/arm.*/arm/ -e s/sa110/arm/ -e s/alpha/axp/)
 
-ifneq ($(ARCH),i386)
-ifneq ($(ARCH),axp)
-ifneq ($(ARCH),ppc)
-ifneq ($(ARCH),sparc)
-$(error arch $(ARCH) is currently not supported)
-endif
-endif
-endif
-endif
-
-CC=gcc
+CC?=gcc
 BASE_CFLAGS=
 RELEASE_CFLAGS=$(BASE_CFLAGS) -O2 -fomit-frame-pointer \
-	-fexpensive-optimizations -falign-loops=2 \
-	-falign-jumps=2 -falign-functions=2
+	       -fexpensive-optimizations
+ifeq ($(ARCH),i386)
+RELEASE_CFLAGS+=-falign-functions=2
+endif
 DEBUG_CFLAGS=$(BASE_CFLAGS) -g
-LDFLAGS=-ldl -lm
+LDFLAGS=-lm
 
 SHLIBEXT=so
 
@@ -31,7 +23,7 @@ SHLIBLDFLAGS=-shared
 DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
 DO_SHLIB_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
 
-TARGETS=$(BUILDDIR)/lights/game$(ARCH).$(SHLIBEXT) \
+TARGETS=$(BUILDDIR)/lights/game.$(SHLIBEXT) \
 
 all:
 	@echo
@@ -43,11 +35,11 @@ all:
 
 debug:
 	@-mkdir -p $(BUILD_DEBUG_DIR)/lights/nav
-	$(MAKE) targets BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS)"
+	$(MAKE) targets BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS+="$(DEBUG_CFLAGS)"
 
 release:
 	@-mkdir -p $(BUILD_RELEASE_DIR)/lights/nav
-	$(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(RELEASE_CFLAGS)"
+	$(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS+="$(RELEASE_CFLAGS)"
 
 
 targets: $(TARGETS)
@@ -116,7 +108,7 @@ LIGHTS_OBJS = \
 	$(BUILDDIR)/scanner.o \
 	$(BUILDDIR)/q_shared.o
 
-$(BUILDDIR)/lights/game$(ARCH).$(SHLIBEXT) : $(LIGHTS_OBJS)
+$(BUILDDIR)/lights/game.$(SHLIBEXT) : $(LIGHTS_OBJS)
 	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(LIGHTS_OBJS)
 
 $(BUILDDIR)/acebot_ai.o :        ace/acebot_ai.c
@@ -310,10 +302,10 @@ $(BUILDDIR)/q_shared.o :     q_shared.c
 clean: clean-debug clean-release
 
 clean-debug:
-	$(MAKE) clean2 BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS)"
+	$(MAKE) clean2 BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS+="$(DEBUG_CFLAGS)"
 
 clean-release:
-	$(MAKE) clean2 BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(DEBUG_CFLAGS)"
+	$(MAKE) clean2 BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS+="$(DEBUG_CFLAGS)"
 
 clean2:
 	-rm -f $(LIGHTS_OBJS)