FreeBSD kernel kern code
subr_unit.c
Go to the documentation of this file.
1 /*-
2  * Copyright (c) 2004 Poul-Henning Kamp
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  * notice, this list of conditions and the following disclaimer in the
12  * documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
15  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
17  * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
18  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
19  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
20  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
21  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
22  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
23  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
24  * SUCH DAMAGE.
25  *
26  * $BSDSUniX$
27  *
28  *
29  * Unit number allocation functions.
30  *
31  * These functions implement a mixed run-length/bitmap management of unit
32  * number spaces in a very memory efficient manner.
33  *
34  * Allocation policy is always lowest free number first.
35  *
36  * A return value of -1 signals that no more unit numbers are available.
37  *
38  * There is no cost associated with the range of unitnumbers, so unless
39  * the resource really is finite, specify INT_MAX to new_unrhdr() and
40  * forget about checking the return value.
41  *
42  * If a mutex is not provided when the unit number space is created, a
43  * default global mutex is used. The advantage to passing a mutex in, is
44  * that the alloc_unrl() function can be called with the mutex already
45  * held (it will not be released by alloc_unrl()).
46  *
47  * The allocation function alloc_unr{l}() never sleeps (but it may block on
48  * the mutex of course).
49  *
50  * Freeing a unit number may require allocating memory, and can therefore
51  * sleep so the free_unr() function does not come in a pre-locked variant.
52  *
53  * A userland test program is included.
54  *
55  * Memory usage is a very complex function of the exact allocation
56  * pattern, but always very compact:
57  * * For the very typical case where a single unbroken run of unit
58  * numbers are allocated 44 bytes are used on i386.
59  * * For a unit number space of 1000 units and the random pattern
60  * in the usermode test program included, the worst case usage
61  * was 252 bytes on i386 for 500 allocated and 500 free units.
62  * * For a unit number space of 10000 units and the random pattern
63  * in the usermode test program included, the worst case usage
64  * was 798 bytes on i386 for 5000 allocated and 5000 free units.
65  * * The worst case is where every other unit number is allocated and
66  * the rest are free. In that case 44 + N/4 bytes are used where
67  * N is the number of the highest unit allocated.
68  */
69 
70 #include <sys/types.h>
71 #include <sys/queue.h>
72 #include <sys/bitstring.h>
73 
74 #ifdef _KERNEL
75 
76 #include <sys/param.h>
77 #include <sys/malloc.h>
78 #include <sys/kernel.h>
79 #include <sys/systm.h>
80 #include <sys/limits.h>
81 #include <sys/lock.h>
82 #include <sys/mutex.h>
83 
84 /*
85  * In theory it would be smarter to allocate the individual blocks
86  * with the zone allocator, but at this time the expectation is that
87  * there will typically not even be enough allocations to fill a single
88  * page, so we stick with malloc for now.
89  */
90 static MALLOC_DEFINE(M_UNIT, "Unitno", "Unit number allocation");
91 
92 #define Malloc(foo) malloc(foo, M_UNIT, M_WAITOK | M_ZERO)
93 #define Free(foo) free(foo, M_UNIT)
94 
95 static struct mtx unitmtx;
96 
97 MTX_SYSINIT(unit, &unitmtx, "unit# allocation", MTX_DEF);
98 
99 #else /* ...USERLAND */
100 
101 #include <stdio.h>
102 #include <stdlib.h>
103 #include <string.h>
104 
105 #define KASSERT(cond, arg) \
106  do { \
107  if (!(cond)) { \
108  printf arg; \
109  abort(); \
110  } \
111  } while (0)
112 
113 static int no_alloc;
114 #define Malloc(foo) _Malloc(foo, __LINE__)
115 static void *
116 _Malloc(size_t foo, int line)
117 {
118 
119  KASSERT(no_alloc == 0, ("malloc in wrong place() line %d", line));
120  return (calloc(foo, 1));
121 }
122 #define Free(foo) free(foo)
123 
124 struct unrhdr;
125 
126 
127 struct mtx {
128  int state;
129 } unitmtx;
130 
131 static void
132 mtx_lock(struct mtx *mp)
133 {
134  KASSERT(mp->state == 0, ("mutex already locked"));
135  mp->state = 1;
136 }
137 
138 static void
139 mtx_unlock(struct mtx *mp)
140 {
141  KASSERT(mp->state == 1, ("mutex not locked"));
142  mp->state = 0;
143 }
144 
145 #define MA_OWNED 9
146 
147 static void
148 mtx_assert(struct mtx *mp, int flag)
149 {
150  if (flag == MA_OWNED) {
151  KASSERT(mp->state == 1, ("mtx_assert(MA_OWNED) not true"));
152  }
153 }
154 
155 #define CTASSERT(foo)
156 #define WITNESS_WARN(flags, lock, fmt, ...) (void)0
157 
158 #endif /* USERLAND */
159 
160 /*
161  * This is our basic building block.
162  *
163  * It can be used in three different ways depending on the value of the ptr
164  * element:
165  * If ptr is NULL, it represents a run of free items.
166  * If ptr points to the unrhdr it represents a run of allocated items.
167  * Otherwise it points to an bitstring of allocated items.
168  *
169  * For runs the len field is the length of the run.
170  * For bitmaps the len field represents the number of allocated items.
171  *
172  * The bitmap is the same size as struct unr to optimize memory management.
173  */
174 struct unr {
175  TAILQ_ENTRY(unr) list;
176  u_int len;
177  void *ptr;
178 };
179 
180 struct unrb {
181  u_char busy;
182  bitstr_t map[sizeof(struct unr) - 1];
183 };
184 
185 CTASSERT(sizeof(struct unr) == sizeof(struct unrb));
186 
187 /* Number of bits in the bitmap */
188 #define NBITS ((int)sizeof(((struct unrb *)NULL)->map) * 8)
189 
190 /* Header element for a unr number space. */
191 
192 struct unrhdr {
193  TAILQ_HEAD(unrhd,unr) head;
194  u_int low; /* Lowest item */
195  u_int high; /* Highest item */
196  u_int busy; /* Count of allocated items */
197  u_int alloc; /* Count of memory allocations */
198  u_int first; /* items in allocated from start */
199  u_int last; /* items free at end */
200  struct mtx *mtx;
201  TAILQ_HEAD(unrfr,unr) ppfree; /* Items to be freed after mtx
202  lock dropped */
203 };
204 
205 
206 #if defined(DIAGNOSTIC) || !defined(_KERNEL)
207 /*
208  * Consistency check function.
209  *
210  * Checks the internal consistency as well as we can.
211  *
212  * Called at all boundaries of this API.
213  */
214 static void
215 check_unrhdr(struct unrhdr *uh, int line)
216 {
217  struct unr *up;
218  struct unrb *ub;
219  u_int x, y, z, w;
220 
221  y = uh->first;
222  z = 0;
223  TAILQ_FOREACH(up, &uh->head, list) {
224  z++;
225  if (up->ptr != uh && up->ptr != NULL) {
226  ub = up->ptr;
227  KASSERT (up->len <= NBITS,
228  ("UNR inconsistency: len %u max %d (line %d)\n",
229  up->len, NBITS, line));
230  z++;
231  w = 0;
232  for (x = 0; x < up->len; x++)
233  if (bit_test(ub->map, x))
234  w++;
235  KASSERT (w == ub->busy,
236  ("UNR inconsistency: busy %u found %u (line %d)\n",
237  ub->busy, w, line));
238  y += w;
239  } else if (up->ptr != NULL)
240  y += up->len;
241  }
242  KASSERT (y == uh->busy,
243  ("UNR inconsistency: items %u found %u (line %d)\n",
244  uh->busy, y, line));
245  KASSERT (z == uh->alloc,
246  ("UNR inconsistency: chunks %u found %u (line %d)\n",
247  uh->alloc, z, line));
248 }
249 
250 #else
251 
252 static __inline void
253 check_unrhdr(struct unrhdr *uh, int line)
254 {
255 
256 }
257 
258 #endif
259 
260 
261 /*
262  * Userland memory management. Just use calloc and keep track of how
263  * many elements we have allocated for check_unrhdr().
264  */
265 
266 static __inline void *
267 new_unr(struct unrhdr *uh, void **p1, void **p2)
268 {
269  void *p;
270 
271  uh->alloc++;
272  KASSERT(*p1 != NULL || *p2 != NULL, ("Out of cached memory"));
273  if (*p1 != NULL) {
274  p = *p1;
275  *p1 = NULL;
276  return (p);
277  } else {
278  p = *p2;
279  *p2 = NULL;
280  return (p);
281  }
282 }
283 
284 static __inline void
285 delete_unr(struct unrhdr *uh, void *ptr)
286 {
287  struct unr *up;
288 
289  uh->alloc--;
290  up = ptr;
291  TAILQ_INSERT_TAIL(&uh->ppfree, up, list);
292 }
293 
294 void
296 {
297  struct unr *up;
298 
299  mtx_assert(uh->mtx, MA_OWNED);
300  while ((up = TAILQ_FIRST(&uh->ppfree)) != NULL) {
301  TAILQ_REMOVE(&uh->ppfree, up, list);
302  mtx_unlock(uh->mtx);
303  Free(up);
304  mtx_lock(uh->mtx);
305  }
306 
307 }
308 
309 void
310 clean_unrhdr(struct unrhdr *uh)
311 {
312 
313  mtx_lock(uh->mtx);
314  clean_unrhdrl(uh);
315  mtx_unlock(uh->mtx);
316 }
317 
318 /*
319  * Allocate a new unrheader set.
320  *
321  * Highest and lowest valid values given as parameters.
322  */
323 
324 struct unrhdr *
325 new_unrhdr(int low, int high, struct mtx *mutex)
326 {
327  struct unrhdr *uh;
328 
329  KASSERT(low >= 0 && low <= high,
330  ("UNR: use error: new_unrhdr(%d, %d)", low, high));
331  uh = Malloc(sizeof *uh);
332  if (mutex != NULL)
333  uh->mtx = mutex;
334  else
335  uh->mtx = &unitmtx;
336  TAILQ_INIT(&uh->head);
337  TAILQ_INIT(&uh->ppfree);
338  uh->low = low;
339  uh->high = high;
340  uh->first = 0;
341  uh->last = 1 + (high - low);
342  check_unrhdr(uh, __LINE__);
343  return (uh);
344 }
345 
346 void
348 {
349 
350  check_unrhdr(uh, __LINE__);
351  KASSERT(uh->busy == 0, ("unrhdr has %u allocations", uh->busy));
352  KASSERT(uh->alloc == 0, ("UNR memory leak in delete_unrhdr"));
353  KASSERT(TAILQ_FIRST(&uh->ppfree) == NULL,
354  ("unrhdr has postponed item for free"));
355  Free(uh);
356 }
357 
358 static __inline int
359 is_bitmap(struct unrhdr *uh, struct unr *up)
360 {
361  return (up->ptr != uh && up->ptr != NULL);
362 }
363 
364 /*
365  * Look for sequence of items which can be combined into a bitmap, if
366  * multiple are present, take the one which saves most memory.
367  *
368  * Return (1) if a sequence was found to indicate that another call
369  * might be able to do more. Return (0) if we found no suitable sequence.
370  *
371  * NB: called from alloc_unr(), no new memory allocation allowed.
372  */
373 static int
374 optimize_unr(struct unrhdr *uh)
375 {
376  struct unr *up, *uf, *us;
377  struct unrb *ub, *ubf;
378  u_int a, l, ba;
379 
380  /*
381  * Look for the run of items (if any) which when collapsed into
382  * a bitmap would save most memory.
383  */
384  us = NULL;
385  ba = 0;
386  TAILQ_FOREACH(uf, &uh->head, list) {
387  if (uf->len >= NBITS)
388  continue;
389  a = 1;
390  if (is_bitmap(uh, uf))
391  a++;
392  l = uf->len;
393  up = uf;
394  while (1) {
395  up = TAILQ_NEXT(up, list);
396  if (up == NULL)
397  break;
398  if ((up->len + l) > NBITS)
399  break;
400  a++;
401  if (is_bitmap(uh, up))
402  a++;
403  l += up->len;
404  }
405  if (a > ba) {
406  ba = a;
407  us = uf;
408  }
409  }
410  if (ba < 3)
411  return (0);
412 
413  /*
414  * If the first element is not a bitmap, make it one.
415  * Trying to do so without allocating more memory complicates things
416  * a bit
417  */
418  if (!is_bitmap(uh, us)) {
419  uf = TAILQ_NEXT(us, list);
420  TAILQ_REMOVE(&uh->head, us, list);
421  a = us->len;
422  l = us->ptr == uh ? 1 : 0;
423  ub = (void *)us;
424  ub->busy = 0;
425  if (l) {
426  bit_nset(ub->map, 0, a);
427  ub->busy += a;
428  } else {
429  bit_nclear(ub->map, 0, a);
430  }
431  if (!is_bitmap(uh, uf)) {
432  if (uf->ptr == NULL) {
433  bit_nclear(ub->map, a, a + uf->len - 1);
434  } else {
435  bit_nset(ub->map, a, a + uf->len - 1);
436  ub->busy += uf->len;
437  }
438  uf->ptr = ub;
439  uf->len += a;
440  us = uf;
441  } else {
442  ubf = uf->ptr;
443  for (l = 0; l < uf->len; l++, a++) {
444  if (bit_test(ubf->map, l)) {
445  bit_set(ub->map, a);
446  ub->busy++;
447  } else {
448  bit_clear(ub->map, a);
449  }
450  }
451  uf->len = a;
452  delete_unr(uh, uf->ptr);
453  uf->ptr = ub;
454  us = uf;
455  }
456  }
457  ub = us->ptr;
458  while (1) {
459  uf = TAILQ_NEXT(us, list);
460  if (uf == NULL)
461  return (1);
462  if (uf->len + us->len > NBITS)
463  return (1);
464  if (uf->ptr == NULL) {
465  bit_nclear(ub->map, us->len, us->len + uf->len - 1);
466  us->len += uf->len;
467  TAILQ_REMOVE(&uh->head, uf, list);
468  delete_unr(uh, uf);
469  } else if (uf->ptr == uh) {
470  bit_nset(ub->map, us->len, us->len + uf->len - 1);
471  ub->busy += uf->len;
472  us->len += uf->len;
473  TAILQ_REMOVE(&uh->head, uf, list);
474  delete_unr(uh, uf);
475  } else {
476  ubf = uf->ptr;
477  for (l = 0; l < uf->len; l++, us->len++) {
478  if (bit_test(ubf->map, l)) {
479  bit_set(ub->map, us->len);
480  ub->busy++;
481  } else {
482  bit_clear(ub->map, us->len);
483  }
484  }
485  TAILQ_REMOVE(&uh->head, uf, list);
486  delete_unr(uh, ubf);
487  delete_unr(uh, uf);
488  }
489  }
490 }
491 
492 /*
493  * See if a given unr should be collapsed with a neighbor.
494  *
495  * NB: called from alloc_unr(), no new memory allocation allowed.
496  */
497 static void
498 collapse_unr(struct unrhdr *uh, struct unr *up)
499 {
500  struct unr *upp;
501  struct unrb *ub;
502 
503  /* If bitmap is all set or clear, change it to runlength */
504  if (is_bitmap(uh, up)) {
505  ub = up->ptr;
506  if (ub->busy == up->len) {
507  delete_unr(uh, up->ptr);
508  up->ptr = uh;
509  } else if (ub->busy == 0) {
510  delete_unr(uh, up->ptr);
511  up->ptr = NULL;
512  }
513  }
514 
515  /* If nothing left in runlength, delete it */
516  if (up->len == 0) {
517  upp = TAILQ_PREV(up, unrhd, list);
518  if (upp == NULL)
519  upp = TAILQ_NEXT(up, list);
520  TAILQ_REMOVE(&uh->head, up, list);
521  delete_unr(uh, up);
522  up = upp;
523  }
524 
525  /* If we have "hot-spot" still, merge with neighbor if possible */
526  if (up != NULL) {
527  upp = TAILQ_PREV(up, unrhd, list);
528  if (upp != NULL && up->ptr == upp->ptr) {
529  up->len += upp->len;
530  TAILQ_REMOVE(&uh->head, upp, list);
531  delete_unr(uh, upp);
532  }
533  upp = TAILQ_NEXT(up, list);
534  if (upp != NULL && up->ptr == upp->ptr) {
535  up->len += upp->len;
536  TAILQ_REMOVE(&uh->head, upp, list);
537  delete_unr(uh, upp);
538  }
539  }
540 
541  /* Merge into ->first if possible */
542  upp = TAILQ_FIRST(&uh->head);
543  if (upp != NULL && upp->ptr == uh) {
544  uh->first += upp->len;
545  TAILQ_REMOVE(&uh->head, upp, list);
546  delete_unr(uh, upp);
547  if (up == upp)
548  up = NULL;
549  }
550 
551  /* Merge into ->last if possible */
552  upp = TAILQ_LAST(&uh->head, unrhd);
553  if (upp != NULL && upp->ptr == NULL) {
554  uh->last += upp->len;
555  TAILQ_REMOVE(&uh->head, upp, list);
556  delete_unr(uh, upp);
557  if (up == upp)
558  up = NULL;
559  }
560 
561  /* Try to make bitmaps */
562  while (optimize_unr(uh))
563  continue;
564 }
565 
566 /*
567  * Allocate a free unr.
568  */
569 int
570 alloc_unrl(struct unrhdr *uh)
571 {
572  struct unr *up;
573  struct unrb *ub;
574  u_int x;
575  int y;
576 
577  mtx_assert(uh->mtx, MA_OWNED);
578  check_unrhdr(uh, __LINE__);
579  x = uh->low + uh->first;
580 
581  up = TAILQ_FIRST(&uh->head);
582 
583  /*
584  * If we have an ideal split, just adjust the first+last
585  */
586  if (up == NULL && uh->last > 0) {
587  uh->first++;
588  uh->last--;
589  uh->busy++;
590  return (x);
591  }
592 
593  /*
594  * We can always allocate from the first list element, so if we have
595  * nothing on the list, we must have run out of unit numbers.
596  */
597  if (up == NULL)
598  return (-1);
599 
600  KASSERT(up->ptr != uh, ("UNR first element is allocated"));
601 
602  if (up->ptr == NULL) { /* free run */
603  uh->first++;
604  up->len--;
605  } else { /* bitmap */
606  ub = up->ptr;
607  KASSERT(ub->busy < up->len, ("UNR bitmap confusion"));
608  bit_ffc(ub->map, up->len, &y);
609  KASSERT(y != -1, ("UNR corruption: No clear bit in bitmap."));
610  bit_set(ub->map, y);
611  ub->busy++;
612  x += y;
613  }
614  uh->busy++;
615  collapse_unr(uh, up);
616  return (x);
617 }
618 
619 int
620 alloc_unr(struct unrhdr *uh)
621 {
622  int i;
623 
624  mtx_lock(uh->mtx);
625  i = alloc_unrl(uh);
626  clean_unrhdrl(uh);
627  mtx_unlock(uh->mtx);
628  return (i);
629 }
630 
631 static int
632 alloc_unr_specificl(struct unrhdr *uh, u_int item, void **p1, void **p2)
633 {
634  struct unr *up, *upn;
635  struct unrb *ub;
636  u_int i, last, tl;
637 
638  mtx_assert(uh->mtx, MA_OWNED);
639 
640  if (item < uh->low + uh->first || item > uh->high)
641  return (-1);
642 
643  up = TAILQ_FIRST(&uh->head);
644  /* Ideal split. */
645  if (up == NULL && item - uh->low == uh->first) {
646  uh->first++;
647  uh->last--;
648  uh->busy++;
649  check_unrhdr(uh, __LINE__);
650  return (item);
651  }
652 
653  i = item - uh->low - uh->first;
654 
655  if (up == NULL) {
656  up = new_unr(uh, p1, p2);
657  up->ptr = NULL;
658  up->len = i;
659  TAILQ_INSERT_TAIL(&uh->head, up, list);
660  up = new_unr(uh, p1, p2);
661  up->ptr = uh;
662  up->len = 1;
663  TAILQ_INSERT_TAIL(&uh->head, up, list);
664  uh->last = uh->high - uh->low - i;
665  uh->busy++;
666  check_unrhdr(uh, __LINE__);
667  return (item);
668  } else {
669  /* Find the item which contains the unit we want to allocate. */
670  TAILQ_FOREACH(up, &uh->head, list) {
671  if (up->len > i)
672  break;
673  i -= up->len;
674  }
675  }
676 
677  if (up == NULL) {
678  if (i > 0) {
679  up = new_unr(uh, p1, p2);
680  up->ptr = NULL;
681  up->len = i;
682  TAILQ_INSERT_TAIL(&uh->head, up, list);
683  }
684  up = new_unr(uh, p1, p2);
685  up->ptr = uh;
686  up->len = 1;
687  TAILQ_INSERT_TAIL(&uh->head, up, list);
688  goto done;
689  }
690 
691  if (is_bitmap(uh, up)) {
692  ub = up->ptr;
693  if (bit_test(ub->map, i) == 0) {
694  bit_set(ub->map, i);
695  ub->busy++;
696  goto done;
697  } else
698  return (-1);
699  } else if (up->ptr == uh)
700  return (-1);
701 
702  KASSERT(up->ptr == NULL,
703  ("alloc_unr_specificl: up->ptr != NULL (up=%p)", up));
704 
705  /* Split off the tail end, if any. */
706  tl = up->len - (1 + i);
707  if (tl > 0) {
708  upn = new_unr(uh, p1, p2);
709  upn->ptr = NULL;
710  upn->len = tl;
711  TAILQ_INSERT_AFTER(&uh->head, up, upn, list);
712  }
713 
714  /* Split off head end, if any */
715  if (i > 0) {
716  upn = new_unr(uh, p1, p2);
717  upn->len = i;
718  upn->ptr = NULL;
719  TAILQ_INSERT_BEFORE(up, upn, list);
720  }
721  up->len = 1;
722  up->ptr = uh;
723 
724 done:
725  last = uh->high - uh->low - (item - uh->low);
726  if (uh->last > last)
727  uh->last = last;
728  uh->busy++;
729  collapse_unr(uh, up);
730  check_unrhdr(uh, __LINE__);
731  return (item);
732 }
733 
734 int
735 alloc_unr_specific(struct unrhdr *uh, u_int item)
736 {
737  void *p1, *p2;
738  int i;
739 
740  WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "alloc_unr_specific");
741 
742  p1 = Malloc(sizeof(struct unr));
743  p2 = Malloc(sizeof(struct unr));
744 
745  mtx_lock(uh->mtx);
746  i = alloc_unr_specificl(uh, item, &p1, &p2);
747  mtx_unlock(uh->mtx);
748 
749  if (p1 != NULL)
750  Free(p1);
751  if (p2 != NULL)
752  Free(p2);
753 
754  return (i);
755 }
756 
757 /*
758  * Free a unr.
759  *
760  * If we can save unrs by using a bitmap, do so.
761  */
762 static void
763 free_unrl(struct unrhdr *uh, u_int item, void **p1, void **p2)
764 {
765  struct unr *up, *upp, *upn;
766  struct unrb *ub;
767  u_int pl;
768 
769  KASSERT(item >= uh->low && item <= uh->high,
770  ("UNR: free_unr(%u) out of range [%u...%u]",
771  item, uh->low, uh->high));
772  check_unrhdr(uh, __LINE__);
773  item -= uh->low;
774  upp = TAILQ_FIRST(&uh->head);
775  /*
776  * Freeing in the ideal split case
777  */
778  if (item + 1 == uh->first && upp == NULL) {
779  uh->last++;
780  uh->first--;
781  uh->busy--;
782  check_unrhdr(uh, __LINE__);
783  return;
784  }
785  /*
786  * Freeing in the ->first section. Create a run starting at the
787  * freed item. The code below will subdivide it.
788  */
789  if (item < uh->first) {
790  up = new_unr(uh, p1, p2);
791  up->ptr = uh;
792  up->len = uh->first - item;
793  TAILQ_INSERT_HEAD(&uh->head, up, list);
794  uh->first -= up->len;
795  }
796 
797  item -= uh->first;
798 
799  /* Find the item which contains the unit we want to free */
800  TAILQ_FOREACH(up, &uh->head, list) {
801  if (up->len > item)
802  break;
803  item -= up->len;
804  }
805 
806  /* Handle bitmap items */
807  if (is_bitmap(uh, up)) {
808  ub = up->ptr;
809 
810  KASSERT(bit_test(ub->map, item) != 0,
811  ("UNR: Freeing free item %d (bitmap)\n", item));
812  bit_clear(ub->map, item);
813  uh->busy--;
814  ub->busy--;
815  collapse_unr(uh, up);
816  return;
817  }
818 
819  KASSERT(up->ptr == uh, ("UNR Freeing free item %d (run))\n", item));
820 
821  /* Just this one left, reap it */
822  if (up->len == 1) {
823  up->ptr = NULL;
824  uh->busy--;
825  collapse_unr(uh, up);
826  return;
827  }
828 
829  /* Check if we can shift the item into the previous 'free' run */
830  upp = TAILQ_PREV(up, unrhd, list);
831  if (item == 0 && upp != NULL && upp->ptr == NULL) {
832  upp->len++;
833  up->len--;
834  uh->busy--;
835  collapse_unr(uh, up);
836  return;
837  }
838 
839  /* Check if we can shift the item to the next 'free' run */
840  upn = TAILQ_NEXT(up, list);
841  if (item == up->len - 1 && upn != NULL && upn->ptr == NULL) {
842  upn->len++;
843  up->len--;
844  uh->busy--;
845  collapse_unr(uh, up);
846  return;
847  }
848 
849  /* Split off the tail end, if any. */
850  pl = up->len - (1 + item);
851  if (pl > 0) {
852  upp = new_unr(uh, p1, p2);
853  upp->ptr = uh;
854  upp->len = pl;
855  TAILQ_INSERT_AFTER(&uh->head, up, upp, list);
856  }
857 
858  /* Split off head end, if any */
859  if (item > 0) {
860  upp = new_unr(uh, p1, p2);
861  upp->len = item;
862  upp->ptr = uh;
863  TAILQ_INSERT_BEFORE(up, upp, list);
864  }
865  up->len = 1;
866  up->ptr = NULL;
867  uh->busy--;
868  collapse_unr(uh, up);
869 }
870 
871 void
872 free_unr(struct unrhdr *uh, u_int item)
873 {
874  void *p1, *p2;
875 
876  WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "free_unr");
877  p1 = Malloc(sizeof(struct unr));
878  p2 = Malloc(sizeof(struct unr));
879  mtx_lock(uh->mtx);
880  free_unrl(uh, item, &p1, &p2);
881  clean_unrhdrl(uh);
882  mtx_unlock(uh->mtx);
883  if (p1 != NULL)
884  Free(p1);
885  if (p2 != NULL)
886  Free(p2);
887 }
888 
889 #ifndef _KERNEL /* USERLAND test driver */
890 
891 /*
892  * Simple stochastic test driver for the above functions
893  */
894 
895 static void
896 print_unr(struct unrhdr *uh, struct unr *up)
897 {
898  u_int x;
899  struct unrb *ub;
900 
901  printf(" %p len = %5u ", up, up->len);
902  if (up->ptr == NULL)
903  printf("free\n");
904  else if (up->ptr == uh)
905  printf("alloc\n");
906  else {
907  ub = up->ptr;
908  printf("bitmap(%d) [", ub->busy);
909  for (x = 0; x < up->len; x++) {
910  if (bit_test(ub->map, x))
911  printf("#");
912  else
913  printf(" ");
914  }
915  printf("]\n");
916  }
917 }
918 
919 static void
920 print_unrhdr(struct unrhdr *uh)
921 {
922  struct unr *up;
923  u_int x;
924 
925  printf(
926  "%p low = %u high = %u first = %u last = %u busy %u chunks = %u\n",
927  uh, uh->low, uh->high, uh->first, uh->last, uh->busy, uh->alloc);
928  x = uh->low + uh->first;
929  TAILQ_FOREACH(up, &uh->head, list) {
930  printf(" from = %5u", x);
931  print_unr(uh, up);
932  if (up->ptr == NULL || up->ptr == uh)
933  x += up->len;
934  else
935  x += NBITS;
936  }
937 }
938 
939 static void
940 test_alloc_unr(struct unrhdr *uh, u_int i, char a[])
941 {
942  int j;
943 
944  if (a[i]) {
945  printf("F %u\n", i);
946  free_unr(uh, i);
947  a[i] = 0;
948  } else {
949  no_alloc = 1;
950  j = alloc_unr(uh);
951  if (j != -1) {
952  a[j] = 1;
953  printf("A %d\n", j);
954  }
955  no_alloc = 0;
956  }
957 }
958 
959 static void
960 test_alloc_unr_specific(struct unrhdr *uh, u_int i, char a[])
961 {
962  int j;
963 
964  j = alloc_unr_specific(uh, i);
965  if (j == -1) {
966  printf("F %u\n", i);
967  a[i] = 0;
968  free_unr(uh, i);
969  } else {
970  a[i] = 1;
971  printf("A %d\n", j);
972  }
973 }
974 
975 /* Number of unrs to test */
976 #define NN 10000
977 
978 int
979 main(int argc __unused, const char **argv __unused)
980 {
981  struct unrhdr *uh;
982  u_int i, x, m, j;
983  char a[NN];
984 
985  setbuf(stdout, NULL);
986  uh = new_unrhdr(0, NN - 1, NULL);
987  print_unrhdr(uh);
988 
989  memset(a, 0, sizeof a);
990  srandomdev();
991 
992  fprintf(stderr, "sizeof(struct unr) %zu\n", sizeof(struct unr));
993  fprintf(stderr, "sizeof(struct unrb) %zu\n", sizeof(struct unrb));
994  fprintf(stderr, "sizeof(struct unrhdr) %zu\n", sizeof(struct unrhdr));
995  fprintf(stderr, "NBITS %d\n", NBITS);
996  x = 1;
997  for (m = 0; m < NN * 100; m++) {
998  j = random();
999  i = (j >> 1) % NN;
1000 #if 0
1001  if (a[i] && (j & 1))
1002  continue;
1003 #endif
1004  if ((random() & 1) != 0)
1005  test_alloc_unr(uh, i, a);
1006  else
1007  test_alloc_unr_specific(uh, i, a);
1008 
1009  if (1) /* XXX: change this for detailed debug printout */
1010  print_unrhdr(uh);
1011  check_unrhdr(uh, __LINE__);
1012  }
1013  for (i = 0; i < NN; i++) {
1014  if (a[i]) {
1015  printf("C %u\n", i);
1016  free_unr(uh, i);
1017  print_unrhdr(uh);
1018  }
1019  }
1020  print_unrhdr(uh);
1021  delete_unrhdr(uh);
1022  return (0);
1023 }
1024 #endif
static __inline void * new_unr(struct unrhdr *uh, void **p1, void **p2)
Definition: subr_unit.c:267
int alloc_unrl(struct unrhdr *uh)
Definition: subr_unit.c:570
#define Malloc(foo)
Definition: subr_unit.c:92
TAILQ_HEAD(note_info_list, note_info)
int alloc_unr_specific(struct unrhdr *uh, u_int item)
Definition: subr_unit.c:735
int alloc_unr(struct unrhdr *uh)
Definition: subr_unit.c:620
static struct mtx unitmtx
Definition: subr_unit.c:95
char ** argv
Definition: kern_exec.c:200
Definition: subr_unit.c:174
static u_int busy
void clean_unrhdr(struct unrhdr *uh)
Definition: subr_unit.c:310
static __inline void check_unrhdr(struct unrhdr *uh, int line)
Definition: subr_unit.c:253
MTX_SYSINIT(unit,&unitmtx,"unit# allocation", MTX_DEF)
void clean_unrhdrl(struct unrhdr *uh)
Definition: subr_unit.c:295
static void free_unrl(struct unrhdr *uh, u_int item, void **p1, void **p2)
Definition: subr_unit.c:763
static int optimize_unr(struct unrhdr *uh)
Definition: subr_unit.c:374
struct unrhdr * new_unrhdr(int low, int high, struct mtx *mutex)
Definition: subr_unit.c:325
u_char busy
Definition: subr_unit.c:181
int printf(const char *fmt,...)
Definition: subr_prf.c:367
static __inline int is_bitmap(struct unrhdr *uh, struct unr *up)
Definition: subr_unit.c:359
bitstr_t map[sizeof(struct unr)-1]
Definition: subr_unit.c:182
CTASSERT(sizeof(struct unr)==sizeof(struct unrb))
static __inline void delete_unr(struct unrhdr *uh, void *ptr)
Definition: subr_unit.c:285
static int alloc_unr_specificl(struct unrhdr *uh, u_int item, void **p1, void **p2)
Definition: subr_unit.c:632
#define Free(foo)
Definition: subr_unit.c:93
void delete_unrhdr(struct unrhdr *uh)
Definition: subr_unit.c:347
static void collapse_unr(struct unrhdr *uh, struct unr *up)
Definition: subr_unit.c:498
void free_unr(struct unrhdr *uh, u_int item)
Definition: subr_unit.c:872
static MALLOC_DEFINE(M_UNIT,"Unitno","Unit number allocation")
int flag
#define NBITS
Definition: subr_unit.c:188